- Fuse For Mac Os X Mojave
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Release of FUSE for macOS 3.11.0 Posted on 04 Jul 2020; Release of FUSE for macOS 3.10.6 Posted on 08 Jun 2020; Release of FUSE for macOS 3.10.5 Posted on 27 May 2020; Release of FUSE for macOS 3.10.3 Posted on 15 Sep 2019. MacFUSE: FUSE for the Mac! Third-Party Products. Filesystem in Userspace, also known as FUSE, is the original name for this Unix tool that lets a user without user privileges to create a virtual file system within any application. The combined use of MacFuse with other programs lets you carry out tasks that, up till now, were not allowed on Mac OS X, such as, for example: to write on a NTFS. In more technical terms, Fuse4X implements a mechanism that makes it possible to implement a fully functional file system in a user-space program on Mac OS X (10.5 and above). It provides API compatible with the FUSE (File-system in USEr space) API that originated on Linux. Therefore, many existing FUSE file systems become readily usable on Mac. The FUSE for OS X project picked up the FUSE-on-Mac baton, so that's the way to go from now on. The original FuseHFS code was published under GPL v2, which is maintained for this version. 7/28/2014: Release of 0.1.4 beta. Download FuseHFS 0.1.4 beta.
This (very simple) page is the home for Fuse for macOS - a port of the UNIX ZX Spectrum emulator Fuse to macOS.
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The intention is that the emulator will be integrated into the macOS platform and over time take advantage of as many macOS features as make sense.
The sourceforge project page for Fuse for macOS is here.
Wikipedia says:
The ZX Spectrum is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd.
[..]
The Spectrum was among the first mainstream-audience home computers in the UK, similar in significance to the Commodore 64 in the USA. The introduction of the ZX Spectrum led to a boom in companies producing software and hardware for the machine, the effects of which are still seen; some credit it as the machine which launched the UK IT industry.
- Supports several models (including the 128, Timex and Russian clone machines)
- Quite faithful emulation of the display and sound
- Support many snapshot formats including Z80, SNA and SZX snapshots
- Support TAP, TZX and PZX virtual-tape files
- Support for the Recreated ZX Spectrum Bluetooth keyboard
Fuse for macOS 1.5.6 Released
Version 1.5.6 of the ZX Spectrum and related machines emulator Fuse for macOS has been released.
Emulation core improvements:
- Z80 flags register is now correct after SCF and CCF (Sergio Baldoví).
Miscellaneous improvements:
- More improvements disabling phantom typist after finishing loading TAP or standard ROM TZX files (thanks, Alberto Garcia) (Fredrick Meunier).
- Saving and loading binary data no longer increments tstate count or triggers breakpoints (thanks, Sergio Baldoví) (Philip Kendall).
- 'Variant' Alkatraz loaders (e.g. Gauntlet 3 and Shadow Dancer), 'Variant' Search Loader programs (e.g. Lotus Esprit Turbo Challenge and Space Crusade) and Dinaload loaders (e.g. Astro Marine Corps) are now accelerated (Philip Kendall).
- Stop emulator recording playback/recording on machine reset/change (Sergio Baldoví).
Various other minor bugfixes.
Fuse for macOS 1.5.5 Released
Version 1.5.5 of the ZX Spectrum and related machines emulator Fuse for macOS has been released.
Emulation core improvements:
- Improve sound accuracy on Unix 64 bits systems (thanks, Fredrick Meunier) (Sergio Baldoví).
Miscellaneous improvements:
- Allow the use of real joystick hats/dpads (thanks, Sarah) (Fredrick Meunier).
Various other minor bugfixes.
Fuse for macOS 1.5.4 Released
Version 1.5.4 of the ZX Spectrum and related machines emulator Fuse for macOS has been released.
Miscellaneous improvements:
- Save SCR from current display file (thanks, Einar Saukas) (Fredrick Meunier).
- Use 44.1KHz as default sound frequency (Fredrick Meunier).
- Fix TC2048 and TC2068 timings regression (Sergio Baldoví).
Various other minor bugfixes.
Fuse for macOS 1.5.3 Released
Version 1.5.3 of the ZX Spectrum and related machines emulator Fuse for macOS has been released.
Emulation core improvements:
- Disable inactive peripherals after loading a snapshot (Sergio Baldoví).
Miscellaneous improvements:
- Re-enable sound after phantom typist finishes loading TAP, standard ROM TZX or +3 DSK images (thanks, Alberto Garcia) (Fredrick Meunier).
- RZX files containing a snapshot which cannot be compressed are now written correctly (Philip Kendall, thanks Chris Flynn).
Fuse for macOS 1.5.2 Released
Version 1.5.2 of the ZX Spectrum and related machines emulator Fuse for macOS has been released.
Emulation core improvements:
- Emulate ROM bug loading zero length blocks when using tape traps (ub880d).
Machine specific improvements:
Fuse For Mac Os X Mojave
- Fix the format of double-sided +3 disks (Sergio Baldoví).
Miscellaneous improvements:
- Spectrum reset is accelerated when auto-load is enabled and a file is loaded from the menu (Fredrick Meunier).
- Add preferences for changing the auto-load mode (Fredrick Meunier).
Fuse for macOS 1.5.1 Released
Version 1.5.1 of the ZX Spectrum and related machines emulator Fuse for macOS has been released.
Debugger improvements:
- Prevent crash when we try to disassemble an instruction with many DD or FD prefixes (Philip Kendall; thanks, Miguel Angel Rodríguez Jódar).
- Fix crash when setting debugger variables (Gergely Szasz).
- Ensure conditional timed breakpoints work correctly (Philip Kendall).
Profiler improvements:
- Prevent crash when we try to profile an instruction with many DD or FD prefixes (Philip Kendall; thanks, Sergio Baldoví).
Miscellaneous improvements: Need for speed rivals mac.
- Autoload snapshots replaced by a 'phantom typist' which types LOAD ' or similar.
- Alkatraz loaders (e.g. Cobra and Fairlight) are now accelerated (Philip Kendall).
Fuse for macOS 1.4.1 Released
Fuse For Mac Os X
Version 1.4.1 of the ZX Spectrum and related machines emulator Fuse for macOS has been released.
Emulation core improvements:
- Improvements to the loader acceleration code to reduce errors - Blood Brothers, City Slicker, Driller, Dynamite Dan, Games Compendium (by Gremlin), Joe Blade II, Kokotoni Wilf, Powerplay, Saboteur, Trapdoor and Zanthrax now all load successfully (thanks, windale and ub880d) (Philip Kendall).
- Multiface 3 returns values stored from ports 0x1ffd and 0x7ffd (thanks, Fredrick Meunier) (Sergio Baldoví).
- Set contention for DivIDE/DivMMC EPROM memory and clear data to 1's (Sergio Baldoví).
- Fix generation of malformed RZXs (thanks, Nicholas Naime) (ub880d).
Debugger improvements:
- Add new 'tape:microphone' and 'spectrum:frames' system variables to allow access to the current tape level and frame count since reset (Philip Kendall).Deprecated features removed:
- All Z80 variables in the debugger must now be referenced as 'z80:NAME' rather than just 'NAME' e.g. 'set z80:af 0x1234' rather than just 'set af 0x1234' (Philip Kendall).
Various other minor bugfixes.
Fuse for macOS 1.4.0 Released
Version 1.4.0 of the ZX Spectrum and related machines emulator Fuse for macOS has been released.
New features:
- Add DivMMC emulation (Philip Kendall and Sergio Baldoví).
- Add ZXMMC emulation (Philip Kendall and Sergio Baldoví).
Miscellaneous improvements:
- Add support for MLT format screenshots (Fredrick Meunier).
Various other minor bugfixes.
Fuse4X project is not supported anymore. Most of its functionality has been merged into OSXFUSE. Please use OSXFUSE for future development.
Fuse4X allows you to extend Mac OS X's native file handling capabilities via 3rd-party file systems. It can be used as a software building block other products.
Mac Fuse For Os X 10.8
As a user, installing the Fuse4X software package will let you use any 3rd-party file system written atop Fuse4X.
As a developer, you can use the Fuse4X SDK to write numerous types of new file systems as regular user-mode programs. The content of these file systems can come from anywhere: from the local disk, from across the network, from memory, or any other combination of sources. Writing a file system using Fuse4X is orders of magnitude easier and quicker than the traditional approach of writing in-kernel file systems. Since Fuse4X file systems are regular applications (as opposed to kernel extensions), you have just as much flexibility and choice in programming tools, debuggers, and libraries as you have if you were developing standard Mac OS X applications.
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In more technical terms, Fuse4X implements a mechanism that makes it possible to implement a fully functional file system in a user-space program on Mac OS X (10.5 and above). It provides API compatible with the FUSE (File-system in USEr space) API that originated on Linux. Therefore, many existing FUSE file systems become readily usable on Mac OS X.
Mac Fuse For Os Xp
The Fuse4X software consists of a kernel extension and various user-space libraries and tools. It comes with C-based and Objective-C based SDKs. If you prefer another language (say, Python or Java), you should be able to create file systems in those languages after you install the relevant language bindings yourself.
Goal and Vision of the project
![For For](/uploads/1/2/6/5/126541734/291372528.gif)
Fuse For Macos
Fuse4X has been forked off MacFuse project with intention to make it 'FUSE reference implementation'. Most Fuse filesystems are developed on Linux and later ported to other platforms such as FreeBSD/MacOSX/Solaris. All these filesystems expect that libfuse works the same way on all supported platforms. In general this is not true for MacFuse.
MacFuse (that for severals years was de-facto the main implementation of libfuse on macosx) had never compatibility as a project goal. The MacFuse author had motto 'MacFuse is not Fuse' and over the years MacFuse became incompatible with the upstream project. While other forks (for FreeBSD/NetBSD/..) are developed closely with the Linux version, MacFuse development was more like a ghetto without dialogue with the rest of the FUSE community.
Mac Fuse For Os X64
The goal of Fuse4X project is to develop FUSE implementation that is fully-compatible with the upstream project. Fuse4X pays a lot of attention to communication with the FUSE community as well. Fuse4X developers try to contribute its changes to the upstream project when possible.
It is highly recommended for cross-platform applications to use Fuse4XOSXFUSE. Also its binary distribution includes macfuse compatibility layer that allows legacy applications run together with fuse4x-specific applications.